﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

/// <summary>
/// 货船 
/// </summary>
public class CargoShipModel : ShipModelBase
{
    public int Goods{ get; set; } 
    public int GoodsMax { get; set; }
    public CargoShipModel()
    {
        Health = 200;
        HealthMax = 200;
        ShieldMax = 8;
        Shield = 8;
        Attack = 0;
        AttactCoolDown = 0f;
        Flexibility = 5;
        Fule = 1000;
        FuleMax = 1000;
        FuleCR = 1f;
        Speed = 1.5f;
        Drop = 4;
        Goods = 10;
        GoodsMax = 10;
    }
}
